- education is currently facing "a duality of change - conceptual and technological" (pg 1)
- "Our learning and information acquisition is a mashup" (pg 1)
- "not everyone has aspirations of creating content, (but) everyone has interest in organising and packaging information" (pg 2) - which is where 'e-portfolios' would work well
- "Instead of content being pre-packaged, information can today be packaged according to the needs and interests of each individual learner" (pg 2) - ie moving away from the 'default LMS' mode to where the LMS meets 'Open Social'
- "Making sense of fragmented information through networks of peer learners offers an indication of future learning tasks and even pedagogical models" (pg 2) - where sensemaking is making sense of fragmented information through networks of peer learners
- "validation of information has also experienced change ... " (pg 3) - where we are moving from information validation by some (experts) to the many (communities, networks) and we are seeing a democratisation of information validation
- "content co-creation and re-creation (is) becoming the norm for online participants" (pg 3)
- "Unfortunately, ..... "web technology ... (is) ... primarily used for support of logistical processes rather than for pedagogical change" 12 Collis B & Moonen J (2008), Web 2.0 tools and processes in hihger education" (pg 3)
- "networked models of learning will replace existing curricular models" (pg 7) - ie moving from a 'regurigated' (epistemology - knowing) to creating and understanding (ontology - being), where learners ""forage for knowledge", instead of passively consuming knowledge" (pg 17)
- there is a movement (back) to 'guild learning' were "increased assistance (through tutors or instructors) (is) provided to learners", and greater emphasis on
- self-governed problem solving and collaborative learning processes (pg 10);
- active learning vs knowledge acquisition (pg 21)
- "the notion of start/stop learning" (pg 36) is investigated
- one of guiding, directing, and curating the quality of networks learners are forming" (pg 13),
- helping learners "stay connected to a community even after completing a course or program" (pg 18)
- I - Innovation - What's possible? - (idea, need for change, change agent)
- R - Research - How does it work? (existing models, theories)
- I - Implementation - What is the real world impact? - (trial, test & evaluate - re-assess - re-research)
- S - Systemisation - How do we duplicate it? (replicating, contextualising the model, communities of practice, sharing, professional conversations)
- the process of selecting the right media type to achieve learning outcomes involves (pg 22):
- clarifying the learning intent (outcomes)
- determing and evaluating the media's functionality (product selection matrix)
- selecting the media (based on criteria, policy, network input etc)
- in the new ways of learning, "many learning objectives can be achieved without direct guidance" (pg 29), with the "demarcation between what learners can (and should) do for themselves and what the instructor (and designer) should do for learners" (pg 35) being realised through the use of technology ie viewing 'how tos' videos on YouTube, user created content etc
As well as providing information about the "new ways of learning", this handbook also describes the e-tools available for teaching and learning (pgs 43-50)